Physicists build the Cathode-Ray Tube Amusement Device
A missile game controlled by an Etch A Sketch beam, built by radar engineers
Quick facts
- Inventors
- Thomas T. Goldsmith Jr. and Estle Ray Mann
- Employer
- Allen B. DuMont Laboratories
- Patent number
- US 2,455,992
- Patent granted
- 14 December 1948
What happened
Thomas T. Goldsmith Jr. and Estle Ray Mann, engineers at Allen B. DuMont Laboratories in Passaic, New Jersey, filed a patent on 25 January 1947 for a 'cathode-ray tube amusement device.' The player turned two knobs to steer a dot of light, standing in for a missile, across an oscilloscope screen toward a fixed target pattern held over the glass, mimicking the radar displays Goldsmith had worked on during the war. The patent, US 2,455,992, was granted 14 December 1948, the first ever issued for an electronic game. DuMont never manufactured it beyond a handmade prototype, and the device was never sold.
Why it matters
No video signal and no software were involved, so it is not a video game by later definitions, but it establishes that the idea of aiming an electron beam for entertainment predates any computer built to run a game. It shows the medium growing directly out of Second World War radar and vacuum-tube engineering rather than being invented from nothing.
How we know
The patent itself, US 2,455,992, is a public federal document viewable in full through Google Patents, naming the inventors, the assignee, and the exact filing and grant dates.
Sources
- United States Patent Office / Google Patents. Cathode-ray tube amusement device (US Patent 2,455,992) · Primary source (author-declared)patents.google.com · Cited as a "primary" source (no stronger domain match). · Link is live and its text matches the event's key terms (Jul 2026)
- New Atlas. The 'CRT Amusement Device' that spawned a multi-million dollar industry · General sourcenewatlas.com · Cited as a "news" source (no stronger domain match). · Link is live and its text matches the event's key terms (Jul 2026)
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