sourced story
26 September 2017Reputable source · 2 sourcesWell documented

Fortnite's Battle Royale mode becomes a two-month pivot heard worldwide

Epic Games builds a free PUBG-style mode and it swallows the rest of the game

On the timeline · around 26 September 2017 · Battle Royale and the Streaming EraGoing Online and EverywhereBattle Royale and the Streaming EraFortnite's Battle Royale mode becomes a two-month pivot heard worldwide201020182020

Quick facts

Developer
Epic Games
Battle Royale launch
26 September 2017
Development time
About two months
Price
Free-to-play

What happened

Epic Games released the co-op survival game Fortnite: Save the World into paid early access on 25 July 2017. According to Epic's Ed Zobrist, speaking at a Game Developers Conference panel, work on a competing mode inspired by the standalone hit PlayerUnknown's Battlegrounds began around the same time and took about two months, an unusually fast pivot Zobrist said he doubted any major publisher could have managed. Epic had initially planned to place the new hundred-player, last-man-standing mode behind Save the World's 40-dollar paywall, but decided in its final two weeks of development to release it as a separate, completely free title instead. Fortnite Battle Royale launched on 26 September 2017 across PC, PlayStation 4, and Xbox One simultaneously, unlike PUBG, which was still console-exclusive-in-waiting at the time.

Why it matters

The free, cross-platform launch let Fortnite overtake PUBG on consoles within months and helped popularize the battle royale genre and the free-to-play, cosmetics-funded business model across the wider industry, a shift that shaped how major publishers designed and monetized online multiplayer games for years afterward.

How we know

PC Gamer reported Ed Zobrist's account of the two-month development timeline directly from his GDC panel remarks; GamesRadar+'s contemporaneous coverage from the week of launch independently corroborates the free-to-play pricing decision and the simultaneous PC and console release.

Sources

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